How To Repair Zero Hour World Builder Runtime Error (Solved)

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Zero Hour World Builder Runtime Error

When I click ignore again I get another Assertion failure saying 'Error Parsing block ' ConditionState' in INI file 'Data\INI\Object\airforcegeneral.ini After Clicking ignore again I get a Runtime error saying Win32BIGFileSystem::openArchiveFile - opening BIG file TexturesZH.big Win32BIGFileSystem::openArchiveFile - size of archive file is 222753036 bytes Win32BIGFileSystem::openArchiveFile - 3546 are contained in archive Win32BIGFileSystem::loadBigFilesFromDirectory - loading TexturesZH.big into the directory tree. Instructions To Fix (Zero Hour World Builder Runtime Error) error you need to follow the steps below: Step 1: Download (Zero Hour World Builder Runtime Error) Repair Tool Yes No Sorry, something has gone wrong. http://lostsyntax.net/zero-hour/zero-hour-serious-error-win-7.html

Win32BIGFileSystem::loadBigFilesFromDirectory - C:\Program Files\EA Games\Command and Conquer Generals\SpeechEnglish.big inserted into the archive file map. Win32BIGFileSystem::openArchiveFile - opening BIG file MusicZH.big Win32BIGFileSystem::openArchiveFile - size of archive file is 34741916 bytes Win32BIGFileSystem::openArchiveFile - 8 are contained in archive Win32BIGFileSystem::loadBigFilesFromDirectory - loading MusicZH.big into the directory tree. Program: ...ommand & Conquer(tm) Generals Zero Hour\WorldBuilder.ex abnormal program termination Follow 1 answer 1 Report Abuse Are you sure that you want to delete this answer? Win32BIGFileSystem::openArchiveFile - opening BIG file PatchZH.big Win32BIGFileSystem::openArchiveFile - size of archive file is 121431 bytes Win32BIGFileSystem::openArchiveFile - 3 are contained in archive Win32BIGFileSystem::loadBigFilesFromDirectory - loading PatchZH.big into the directory tree.

Posts: 15,321 Clan: MENTAL Game: # 14Hamster Oct 9 2011, 18:54 PM QUOTE(xezon @ Oct 9 2011, 11:09 AM) Is it possible this only happens on cracked Windows 7 version or Try installing Microsoft Visual C++ 2008 Redistributable Package (x86) http://www.microsoft.com/downloads/detai... Line Number 8474 Stack Dump: (-1) : 0x0067F27F (-1) : 0x0074A793 (-1) : 0x00C61390 (-1) : 0x90909090 [Ignore] THRUST locos may not have zero m_minSpeed; healing... Win32BIGFileSystem::loadBigFilesFromDirectory - C:\Program Files\EA Games\Command and Conquer Generals\Textures.big inserted into the archive file map.

GameReplays.org»CNC Zero Hour Forums»Zero Hour Discussions»Zero Hour Tech Support Options Guide | How to fix Generals Zero Hour's err... 5 Pages 123›» # 1Hamster Jul 26 2011, 23:40 PM https://www.youtube.com/watch?v=J5bBkx7pFLo (Youtube Eip:21110F86 Esp:001288D8 Ebp:77E7AC12 Eax:1075F078 Ebx:77E61BEA Ecx:0ACBE008 Edx:00000000 Esi:0ACBE008 Edi:77E7B6C5 EFlags:00010246 CS:001b SS:0023 DS:0023 ES:0023 FS:003b GS:0000 EIP bytes dump... Logged sgtmyers88 414 You cannot kill my spirit! Re: Tiberian Dawn Redux World Builder Error « Reply #1 on: December 28, 2009, 08:50:17 PM » I have seen this before...1.) Answer Questions Is a 240GB SSD big enough for Windows 10?

Win32BIGFileSystem::openArchiveFile - opening BIG file gensecZH.big Win32BIGFileSystem::openArchiveFile - size of archive file is 787464 bytes Win32BIGFileSystem::openArchiveFile - 1 are contained in archive Win32BIGFileSystem::loadBigFilesFromDirectory - loading gensecZH.big into the directory tree. Its like the camera is too low. Posts: 15,321 Clan: MENTAL Game: # 7Basel Aug 20 2011, 17:17 PM Tnx it worked very good.Cheers. Please upload a file larger than 100 x 100 pixels We are experiencing some problems, please try again.

Posts: 6,479 Clan: Shield Game: # 8Hamster Aug 26 2011, 17:09 PM QUOTE(StefanDeath @ Aug 10 2011, 16:50 PM) Nicely made guide This will help a lot of people with problems.Maybe Posts: 1,304 Game: # 9Hamster Sep 22 2011, 21:14 PM Updated!Added new video and betterFixed some tiny mistakes in the guide*This post has been edited by Hamster.: Sep 22 2011, 21:15 This tool will scan and diagnose, then repairs, your PC with patent pending technology that fix your windows operating system registry structure. An incomplete installation, an incomplete uninstall, improper deletion of applications or hardware.

Otherwise you may have a curropt installation. Stack Dump: Call Stack ********** (-1) : 0x21110F86 (-1) : 0x74FF0C24 Details: Register dump... This Zero Hour World Builder Runtime Error error code has a numeric error number and a technical description. This is common error code format used by windows and other windows compatible software and driver vendors.

This code is used by the vendor to identify the error caused. check my blog Disclaimer: This website is not affiliated with Wikipedia and should not be confused with the website of Wikipedia, which can be found at Wikipedia.org. About Us Contact us Privacy Policy Terms of use Homepage Login Register Recent Posts Downloads Status Downloads Dune 2000 Command & Conquer Red Alert 1 Tiberian Sun Red Alert 2 Yuri's Red Alert 3 Red Alert 2 Generals 2 Generals Welcome to C&C Labs! | Sign in or Register » Maps Mods Modding Forums Downloads Search Welcome Guest!

Site Message (Message will auto close in 2 seconds) Welcome Guest ( Log In | Register ) SWR Productions Forum>SWR Projects>Rise of the Reds>Support Forum Error on running ROTR world Posts: 1,304 Game: # 13xezon Oct 9 2011, 09:09 AM Is it possible this only happens on cracked Windows 7 version or upgraded one?I have yet to see this error happening Win32BIGFileSystem::loadBigFilesFromDirectory - MapsZH.big inserted into the archive file map. this content Win32BIGFileSystem::loadBigFilesFromDirectory - C:\Program Files\EA Games\Command and Conquer Generals\Terrain.big inserted into the archive file map.

Win32BIGFileSystem::openArchiveFile - opening BIG file C:\Program Files\EA Games\Command and Conquer Generals\Textures.big Win32BIGFileSystem::openArchiveFile - size of archive file is 333031108 bytes Win32BIGFileSystem::openArchiveFile - 3748 are contained in archive Win32BIGFileSystem::loadBigFilesFromDirectory - loading C:\Program This article contains information that shows you how to fix Zero Hour World Builder Runtime Error both (manually) and (automatically) , In addition, this article will help you troubleshoot some common Thx for helping Logged Vancer2 48 KOOKIES FOR KANE Re: Tiberian Dawn Redux World Builder Error « Reply #3 on: December 29, 2009, 02:20:51 AM » Heres the debug files

Posts: 15,321 Clan: MENTAL Game: # 16Hamster Oct 11 2011, 13:16 PM So pin that shit ?

You can only upload videos smaller than 600 MB. I waited a day and nothing.Help? Win32BIGFileSystem::openArchiveFile - opening BIG file C:\Program Files\EA Games\Command and Conquer Generals\AudioEnglish.big Win32BIGFileSystem::openArchiveFile - size of archive file is 104744592 bytes Win32BIGFileSystem::openArchiveFile - 1772 are contained in archive Win32BIGFileSystem::loadBigFilesFromDirectory - loading C:\Program It can also be caused if your computer is recovered from a virus or adware/spyware attack or by an improper shutdown of the computer.

Posts: 15,321 Clan: MENTAL Game: # 5Basel Aug 20 2011, 13:53 PM Is it automaticly shitcake solver Posts: 6,479 Clan: Shield Game: # 6xezon Aug 20 2011, 15:01 PM Yes. Win32BIGFileSystem::loadBigFilesFromDirectory - W3DEnglishZH.big inserted into the archive file map. You cannot reply to topics in this forum. have a peek at these guys Win32BIGFileSystem::openArchiveFile - opening BIG file C:\Program Files\EA Games\Command and Conquer Generals\W3D.big Win32BIGFileSystem::openArchiveFile - size of archive file is 184549391 bytes Win32BIGFileSystem::openArchiveFile - 4556 are contained in archive Win32BIGFileSystem::loadBigFilesFromDirectory - loading C:\Program

Back up files before if you need.If you have more questions ask them here.This post has been edited by Hamster: Dec 20 2015, 13:42 PM Posts: 1,304 Game: # 2-Wraith^ Aug Win32BIGFileSystem::openArchiveFile - opening BIG file W3DZH.big Win32BIGFileSystem::openArchiveFile - size of archive file is 189741064 bytes Win32BIGFileSystem::openArchiveFile - 4432 are contained in archive Win32BIGFileSystem::loadBigFilesFromDirectory - loading W3DZH.big into the directory tree. Win32BIGFileSystem::loadBigFilesFromDirectory - C:\Program Files\EA Games\Command and Conquer Generals\shaders.big inserted into the archive file map. For starters: 1) What are exact error messages you're getting? 2) Do you have any mods installed either previously or currently? 3) Have you ever modified any of the game files?_________________

Click the "Startup" tab, click "Disable All" and click "OK". 4. Win32BIGFileSystem::openArchiveFile - opening BIG file C:\Program Files\EA Games\Command and Conquer Generals\Window.big Win32BIGFileSystem::openArchiveFile - size of archive file is 7944716 bytes Win32BIGFileSystem::openArchiveFile - 78 are contained in archive Win32BIGFileSystem::loadBigFilesFromDirectory - loading C:\Program Win32BIGFileSystem::openArchiveFile - opening BIG file C:\Program Files\EA Games\Command and Conquer Generals\INI.big Win32BIGFileSystem::openArchiveFile - size of archive file is 7655905 bytes Win32BIGFileSystem::openArchiveFile - 92 are contained in archive Win32BIGFileSystem::loadBigFilesFromDirectory - loading C:\Program User ProfileView All Posts by UserView Thanks glumurr #6 Posted : Monday, August 8, 2011 1:10:04 PM(UTC) MajorJoined: 3/1/2011(UTC)Posts: 235Location: Iceland maybe there are some leftovers of the mod..otherwise I don't

Posts: 115 Game: # 11Hamster Sep 30 2011, 19:16 PM No, some people have a problem in windows 7 and they can't play, some people don't have problems and dont need This part alone works for tons of people already."10. yet i dont see anything wrong in my map.ini for the map (and if there was indeed something wrong, wouldnt it just crash when loading/starting the map anyway?).Edited by userMonday, August